t1-watch
Guide
Keep watch and defend the settlement
Make the settlement hard to surprise, raid or burn — without starting a feud.
Needs first: Decide how you decide, Permanent shelter (Shelter), Boundary and tenure
- Guide Institutions: what to found, and how to run them
- Build none yet
- Read The Common Law; Hesperian Health Guides; Wikipedia, offline (Kiwix ZIM)