Civilization101Blueprint

Settlements & Planning

A camp laid out on the first day decides whether fire and cholera sweep through it: 45 m² per person, 2 m between shelters, a 30 m firebreak every 300 m, latrines within 50 m of every shelter and 30 m downhill of any water, water within 500 m. The sector climbs from that camp to a planned city: ground above the design flood, plots and streets pegged before anyone builds, fire and zoning rules, and room to grow.
7 steps + 2 cross-listed 6 field guides 1 build 1 reference sheet 34 books and archives

Tracks

Each track is one line of development climbing the eight levels. A cell holds the step written at that level; cross-listed steps have their home in another sector and are shown here because this subject depends on them. Dashed cells are planned and not yet written; blank ones have nothing planned.

Settlement and planning

From the first camp to the planned city: where to put it, how to lay it out, and how to keep fire, flood and foul water away from where people sleep.

Open the track, level by level →

Everything in Settlements & Planning

Gathered from the steps above: the guides and builds that serve them, the reference sheets those carry, and every book the steps, guides and builds cite.

Field guides

Builds

Reference sheets

Drawn overview sheets, each with its corrections printed under it. They orient; they are never the thing you identify from.

Books and archives